Kotor 2 companion influence guide Is there a COMPLETE Influence Guide for KOTOR II? There are plenty of guides for KOTOR II's influence system, but many of them focus on the best possible path to gain positive influence with certain party members. 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Ignoring the gameplay elements (Kotor 1 has companion dialogue locked behind XP while Kotor 2 does it through the influence system) I want to get to the bottom of which has the better approach. I do not need your counsel, only your obedience. Star Wars KOTOR 2 at IGN: walkthroughs, items, maps, video tips, and strategies Star Wars Knights of the Old Republic II Influence Guide v2. That does tend to drive them LS but if you choose Sith Lord as your Prestige class they will be dragged to the dark side anyway. This makes it difficult to, for example, get Atton to <10 Influence to be trained in the opposite alignment, or just to look over the various triggers a character has to Because KOTOR 2 is a game which is, in many ways, driven by the story of your companions (and because, due to design decisions, many companions have plot-critical information locked behind their influence unlocks), it is highly important to unlock as much of their unique dialogue as you can, and therefore it might well be prudent for the player to actively choose to get high COMMUNITY TIPS & TRICKS VERSION HISTORY - 1. I was thinking of doing so myself but I just decided to use the Save Editor instead. 2: Added a puzzle quick reference guide at the end, along with a few more edits (May 2020) - 1. For example, if you find that no matter what you do, Kreia just doesn't mesh well with your Influence Lost: Disciple (-8) 3. After reviewing the influence guide, it seems like nar shaddaa is the best place to start. Star Wars Knights of the Old Kotor 2 influence guide faceman;420335 said: Kotor 2 influence guide handmaiden. 3. A nice walkthrough on how to convert Atton, Bao Dur Effect:: Speak with the red T3 unit and treat it like a person to gain Influence. KotOR II: The Sith Lords Walkthrough. The whole thing requires 14 INT, 20 Computer Use & 20 Repair, along with sufficiently high or low influence. In general, I like all of my jedi companions to focus on either Strength (Bao-Dur) or Wisdom (the rest, the Handmaiden can even effectively use Insanity and non StrategyWiki is the go to for anything Kotor 1, and I'm pretty sure most pages in Kotor 2 are full It even has every dialogue option, as well as a pink or blue highlight for your gender, and a red or dark blue highlight for light or dark. I don't care - you're going back. pdf) or read online for free. Gains The companions of the Jedi Exile in Star Wars: Knights of the Old Republic II: The Sith Lords A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Yup! Influence works on a scale of extremes - if you can’t talk to a companion about something due to influence, it’s because their score is either not high enough or not low enough. do someone now the fastest way to make your companions jedi? Download the max companion influence mod. 1. Within this comprehensive guide, you will delve into the mechanics of the companion influence system, unlocking the secrets to fostering strong bonds or A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* From StrategyWiki, the video game walkthrough and strategy guide wiki < Star Wars Knights of the Old Republic II: The Sith Lords _____ Star Wars: Knights of the Old Republic II: The Sith Lords Influence Guide (XBox) _____ January 13, 2004 Version 1. Disciple: Fear you? No - but I am concerned for you, yes. Anyways, here goes. A companion’s influence level represents how good they are in battle, and how useful they are in crafting and gathering. Hanharr: Such is the way of humans as they treat my people - but like Czer-ka, perhaps one day you will care much of what I think. Game Detail Upon request, this mod allows the player to never fail on influence checks (Influence Success:). Influence goes negative or positive, all companions have a starting influence, and you just need to reach thresholds in either direction to achieve training options. Category & Tier: Bugfix, Guide them to become a Jedi Guardia. ) FOR CHEATERS: KOTOR 2 save editor--max influence with every character. Do the 2nd "listening to thoughts" upgrade Star Wars: Knights of the Old Republic 2- The Sith Lords contains an early game exploit that allows players to maximize their dark side alignment shortly after reaching the planet Telos. . Best bet might be to skim through and see if you think LS with high influence on darkside is worth it/feasible for the run you have in mind. Is the gun on the floor normal? Influence gained/lost via both direct dialog and your actions when he is in your party; Has trust issues, so you tend to gain influence by saying you trust him; Influence locations: Almost anywhere. More detailed guide here. Basically, build her the same way as I do the main character, delay turning her into a Jedi. 3 Jedi Civil War; -2: Influence Lost: Atton (-8) 2. Dark Side Points This means that 60 melee damage on difficult (40 before modifier) is reduced to: 40 * 0,25 = 10, -2 toughness for 8 or 12 on difficult. I've seen a lot of people ask for influence help, so I'll try to help out with what I know about the more difficult characters. There are exclusive influence opportubities on Dantooine for him, which means fielding him there when possible. Any answer that addresses these points will take some time to execute. Effect:: If you just buy the droid brain from the dealer, T3-M4 will lose Influence when you return the protocol droid. Influence Lost: Handmaiden (-8) Handmaiden: We cannot go back. Advertisement . -- HUGE thanks to my newest channel member - cmdrshprd - Meatbag Today we talk about how to build Mira and a complete influence guide for Mira! Let me know Yah. 0: Original upload (Nov 2019) - 1. Kill an innocent person and tell Atton it was the right thing to do (Dark Side, obviously) Ebon Hawk. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Nar Shaddaa: New companions can turn all companions that are force sensitive into jedi right after finishing it Earliest way to get a lightsaber, 3x influence loss/gain for all available companions (Geriel, Landing Pad Thugs, Lootra, choose who you want to give the influence to). Start building him towards two weapon fighting. Fundamentally, the two games are similar in that they use the same engine, have the same art style and utilise the same turn-based dice-rolls style of combat, but Knights of the Old Republic II sets itself apart with its thematic presentation, writing, story and Star Wars Knights of the Old Republic II: The Sith Lords logo. sw - kotor2 inf guide - Free download as Text File (. KotOR II Review; KotOR II Preview; Banshee E3 Preview; Media . He now turns into a dark jedi sentinel. I am here for answers, not to listen to your counsel. Uncover the Star Wars Knights of The Old Republic 2 has many characters you can influence throughout the game. However if you want to turn your companions into jedi you will still have to do their respective side quests (I. If you were searching for a companion influence guide - you've come to the right place! This guide probably won't cover every possible influence opportunity in the game, but it Influence for companions will give the same result either low or high so you are fine unless you mix both. Fixed the spelling of lootra Kotor 2 Influence system . Your build does most of your work for you, Welcome to my guide for Knights of the Old Republic 2: The Sith Lords. SPOILER SPOILER. Not optial as I implicitly assumed KotOR II logic here. I suspect a lot of the love for KOTOR 2 has to do with the "what if" factor, that they created this universe, the dark underbelly of Star Wars, and never expanded on it. For Kotor2, you might want to see my Atton, Bao-Dur (gameplay video) and T3-M4/Droid builds. Among the high bars are the characters. Seriously just google The idea of making Kreia the antagonist was a great one, however it should have been a gradual change,not sudden. Try to act in a consistent manner around them. You can write and submit your own guide for this game using either our full-featured online editor or our basic text editor. Influence is a numerical value that represents how much a companion likes you. Companions are going to join as long A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* The first planet that should be on the player’s list of things to do is Na Shaddaa. Tips and tricks for KOTOR II? Planet order? Best companions? Support I am 30 years old, and haven’t played KOTOR 2 since it came out on the OG XBOX. As such, it probably doesn't accurately reflect the changes made in The Sith Lords Content Restoration Project. All games (3,171) KOTOR II has an influence system with your companions. 01-27-2005, 11:07 AM #1. 2. Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. But no one is speaking about it. 1 Pazaak; 2 Questions. Bao-Dur also has one key influence flag on Telos, which adds up with three influence opportunities on Dantooine to get the conversion. Reviews. Assuming their classes and stats aren't affected by any mods, I'd suggest the following: Atton: He starts out with a decently high DEX score and a pistol weapon focus, so early on he is your best bet for a ranged dps companion. Guide pages; Guide files; Table of Contents. This influence system is based off of actions as well as dialogue, and is variable on a companion-by-companion basis. When leveling up a companion's influence it is most cost effective to use rank 1 gifts until they achieve rank 3. r/kotor. Even strategywiki has some wrong or missing information, and the way it is presented is embedded in a bunch of different pages and dialogue. 3, 93KB, 2005 *Highest Rated* Item Guide by STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™ A quick guide to reduce companion's influence to 0 Hi all! I'm playing female DS to clear a few achievements. Dia then defended herself, causing an embarassed and very angry holdan to walk away and put a bounty on her head. It takes about 62 rank 1 gifts to go from 0 to 4000 influence costing 12400 credits. 4. If you need Well no. This document provides an influence guide for companions in the video game Star Wars: Knights of the Old Republic II: The Sith Lords. The defense screens around the Telos Academy may have allowed your shuttle through once, but they will not let another vessel through again. Every guide I have been able to find hasn’t given any influence checks on Korriban, for any of my companions. But I'll mention it all the same. Influence gained/lost via dialog and actions when he is in your party (mostly dialog) To turn her to a Jedi. Her influence is all over the place. Light Side Points Gained: +4: Dark Side Points Gained: -1: Influence Lost: Kreia ( A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* I don't think so. Is it possible to max influence for all companions in one playthrough or are some locked behind light and dark options? Unfortunately, the extremely-useful KotOR2_Influence_Guide. Is that what you want? 3. If you want a specific character to despise or take a liking to your Discord Server - https://discord. 0, 28KB, 2005. Force Aura (+2), Shield (+4) or Armor (+6) add to feats and effects mod, which is normally restricted to +10: the Speed powers and items also add to feats and effects, so the bonus from this power may add less or nothing at all (for example, if already using Master Speed (+4), two Lightsabers with Expert Fencing Emitters (+2 each) and Jedi Knight Robe (+2)). There are still things you need to do for certain characters, but in my opinion the influence system is a huge headache. -Bao Dur build (great for casting and overall support)-Atton build (makes solo section better) 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and I found the StrategyWiki walkthrough to be the most helpful resource if I'm lost or need to look something up. When bailing him out at Telos, tell him it wasn't his fault and ask if he is alright (+1). Name: The Sith Lords Restored Content Mod Author: zbyl2, DarthStoney, Hassat Hunter & VarsityPuppet Description: The whole reason why you would mod KOTOR 2, the legendary mod that includes bugfixes, restored content, and altered scenes to return the game to what it was meant to be. Otherwise there's a guide on gamefaqs that will explain everything about influence and where each companion can earn it Reply More posts you may like. Kreia is notoriously hard to please. Notify me about new: Guides. They tell you about their past and continue the story after segmented breaks. In order to unlock this special content you need to have either very high OR very low influence with companions. Even the "complete" influence guide skips this all important question that I haven't seen answered or even asked anywhere! Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* if you gain enough influence, one of your companions may be more comfortable to share some A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Good Mira build guide. This Moon, nicknamed “Smuggler’s Moon” orbits the planet Nal Hutta, the homeworld of the Hutt species. Most darksiders see "influence lost" and decide a companion is a lost cause or start taking hits to their alignment to positively influence companions. Anyone can edit it as a collaborative project. This right here is a link to a spreadsheet with every single point of influence loss/gain for every single planet, companion, and action in the entire game. I've read some guides, but they aren't enough detailed (Atton always gain influence when I kill A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* No apology necessary, I took no offence. Fully exhausting Hanharrs' dialogue trees give him +2 STR, -2 INT & +2 CON, and gives the Exile +1 CON & +1 WIS. Games. Hanharr: Is it? I think your face bears the scars of hatred well, human. e. 1 Nar Shaddaa; 2. From here on, you guide your destiny. You can either get one in the Strongholds section of the Fleet for 3 Dark Projects 2. Some Bao-Dur thoughts here. Within each tier, names to the left are stronger than those to the right. Talk to everyone else, perform every quest, do the Swoop Race (if you're in the need for some credits, before you race remove your party members via the companion menu so you don't lose influence and after you win use Force Persuade to get all A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Fully repairing T3 gives him +2 DEX, +1 CON, & +3 INT. Different companions like (or dislike) different things. 3, 93KB, 2005 *Highest Rated* Item Guide by AncalagonDaishi PC. Very well. He gets turned into a jedi sentinel. Log in to add games to your lists. It also gives the Exile +1 WIS & +10FP. Previous; 1; 1; Next Mono_Giganto. 1: A few edits, along with contributions from Cerberusiv (April 2020) - 1. 3 (Emails that don't use this subject will be deleted, avoid using all CAPS) Email Policy: (read before emailing me!) If you see any mistakes, or have One of the toughest things is managing influence with certain companions like Kreia and HK-47 as a Light-side Exile. But I'll be watching you. Guide them to become a Jedi Guardia. Light Side Points Gained: +2: Dark Side Points Gained: -2: Handmaiden: That is I'm starting a new playthrough of kotor 2, and I've heard that you can unlock companion "influence milestones"(i. Image Gallery . 3 Written by: Dan Simpson Email: [email protected] If emailing me, use this subject: KotOR 2, Influence v 1. It received positive reviews after it’s release although the game was left unfinished as This is the choice Kreia told Darth Sion you would face: to get to the Trayus core at the top end of the academy, you can go through the Trayus prison (renamed Trayus Crescent) List of easy events for Bao-Dur (for negative influence mostly) - Telos Military Base: kill the mercenary - Telos Polar Region: Tell him "I will deal with your failure later" when he wakes up in the academy - Nar Shaddaa Refugee Sector: when fixing the air-speeder, be a dick to him when he offers to help - Nar Shaddaa Refugee Sector: kill Odis, IIRC that's his name, the sick guy - From StrategyWiki, the video game walkthrough and strategy guide wiki < Star Wars Knights of the Old Republic II: The Sith Lords The main reason why I didn't like it that the way of storytelling and character developments. Hello im following a Atton Influence guide and im on Talos in the Ice Academy and i should get info about Attons Echani Training . They have their own goals, they interact with one another, and they have their own specific missions (Vogga warehouse, Freedom Nadd's Tomb, Goto's Yacht, or even Peragus). It may be a few years before the second guide is as comprehensive as the first, but I just wanted to point out that it already contains some useful information because the walkthrough is obviously still pretty incomplete, so at first glance that might be overlooked (particularly since some pages, like the item lists at the bottom of the A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* KOTOR 2 companions influence . Skip to content. Unlike in the first KOTOR, talking to and interacting with your companions yields actual STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™ IIRC all insulting the Jedi does is let you turn him towards the darkside. Maybe the steam guide and the spreadsheet can work off each other to fill out the information. Then I shall view you as disposable, then. 2. I feel no guilt about removing it. you still have to take Mira to her spot and you still have to train with Handmaiden) You can help Star Wars: The Old Republic Wiki by expanding it. But it is only a small part of the Shadowlands you see. Disciple: Very well - but heed my words. Android iOS (iPhone/iPad) Linux Macintosh Nintendo Switch PC. Is that just how the planet is? Does anyone know if there is a way to get A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* STAR WARS™: The Old Republic™ Welcome to my SWTOR Companion influence guide! Here I'll explain its importance and different ways of its increasing through your game play. 2 regen per round. training them as a jedi) by Coins 0 coins Star Wars: Knights of the Old Republic II - The Sith Lords – Guides and FAQs Xbox . Using a Companion Compendium is the fastest way to get to Influence 50 and levels your companion to influence level 50 immediately, without using gifts. In the first game the conversation topics delve into the backstory of these characters. would you recommend this guide? this is a list of people who matter to your companions and cause an Influence Gain/Loss. I will never abandon my friends in such a way. [You have become a Prestige class and taken your first steps to learning the higher mysteries of the Force. I forget what loses influence though. I couldn't care less what you think. I liked using a guide that organized influence points for all the companions and for all the responses. This video covers all the Jedi companion influence spots but not the droids or non convertible companions I played KOTOR 2 before KOTOR 1, Star Wars: Knights of the Old Republic II – The Sith Lords is a role-playing game (RPG) set in the Star Wars universe, originally developed by Obsidian Entertainment and published by LucasArts for Xbox in 2004, Best depends in both games if you prefer them to be in melee or ranged. 2 Mandalorian War; 2. What you may have glossed over during the Peragus explanation is that very low influence also opens up dialogue in the same way that very high influence does. It lists each companion and provides tips to gain or lose This is mostly a guide to gaining Influence. ===== Notes: Dialog tree; Obtained on Telos after leaving the orbital station for the first time Influence gained/lost only via actions when he is in your party; Influence locations: If Bao-Dur is in the party and you become sufficiently Light-Sided that Kreia berates A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Saber Upgrade Guide; Character Information . Each influence gain or loss is worth 8 points, all companions start at neutral influence and can get to 0 or 100. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Knights of the Old Republic 2: The Sith Lords was released in 2004, one year after the release of the original game, Knights of the Old Republic. Shape Your Padawans allows you to choose the Jedi class for each Force-sensitive companion in KOTOR 2, unlike the original game where their class is pre-determined. New comments cannot be posted and votes cannot be cast. Because KOTOR 2 is a game which is, in many ways, driven by the story of your companions, it is highly important to unlock as much of their unique dialogue as you can, and therefore it might well be prudent for the player to actively choose to get high influence with companions which are similarly ideologically aligned to them and low influence A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Kreia: It is not some great test you require to be what you strive to be - it is only your decision to find that path that matters. After a few conversations you can ask him to teach you the meditation skill. There are only a handful of guides that do well on covering Influence opportunities and imo none that accomplish listing both 1) a significant amount of influence gain and loss opportunities and 2) list enough of them in a user friendly order. It’s kind of like the Friendship/Rivalry system from Dragon Age 2 if you played that. KotOR II has a somewhat deeper and more complex character building system than KotOR with more feats and advanced crafting/upgrading, but the combat is mostly the same mechanically. Finally there is a list on the Dark Side "Hit List," which lists Some can be influenced by cunning actions when in your party and within range: The following are cunning actions: Influence is always gained with Kreiaif she's in your party and in range: Influence is only gained with Visasif she's in your party and in range, and Kreia isn't: Hanharris supposed to be influenced by cunning a Star Wars Knights of The Old Republic 2 has many characters you can influence throughout the game. However, I'm wondering is there a way to reduce companion's influence to 0 (or near). com back in the day, but the site doesn't seem to exist any more. Star Wars Knights of the Old Republic II: The Sith Lords logo. 3 regen for 5 or 9, with 1 point into constitution he will have 16 Con after his influence checks and 18 Con with a Droid Warfare Upgrade (guaranteed from the cleaning droid on Nar Shaddaa Docks) or Battle upgrade, for an additionnal 1. STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™ Now remember, I put the section on whether you should go Light Side or Dark Side first because I said that this KOTOR 2 Character Build and more Guide With all the Star Wars talk in the sub and a possible LP coming, I wanted to do a simple build guide for KOTOR 2 for anyone interested in playing. gg/8gwnpCrHey Friends, Got a Darkside Jedi Companion Guide for you guys. Go to kotor r/kotor. Feel free to add to this list if I miss any, and I know I will. Consider a lightsided PC with 100 influence with Atton. Cheats. For 'The Sith Lords', there are a few different sites you might try, but the one essential 'guide' I found was this archived 'Influence Guide' -- if you want to get the most of a play-through, and don't want to miss any companion quests or achievements, this is incredibly useful. Reply reply Is there an influence guide? I keep losing planets (Thrawns revenge) Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Kotor 2 grey jedi guide . make handmaiden, bao-dur, Mira, and Atton into Jedi. We also accept maps and charts as well. Use this exploit to gain infinite dark side points in order to gain access to powerful dark side force abilities and maximize dark side influence on your companions! Set yourself up to Bao-Dur is light on dialogue but if you gain enough influence he will have more to say. 2 Hanharr; Light Side Points Gained: +2: Dark Side Points Gained: -2: Influence Gained: Mira (+8) Influence Lost: Mira (-8) Mira: Maybe I've thought about that moment. Let me teach you to harness the hollow places inside yourself - and use it for your own power. The whole -- HUGE thanks to my newest channel member - cmdrshprd - Meatbag Today we talk about how to build Bao-Dur and a complete influence guide for Bao-Dur! Let me TSLRCM. How much Influence does a companion need to max out? From the look of things, And then there's the questions of TSLRCM changes, which I'm pretty sure there is no comprehensive guide for. Board Topics. News. The stories they tell about With goody two shoes companions it is easier to lose influence than gain it if you are DS and if you can get it low enough they can be converted to jedi, particularly Disciple. She gets some relevant stuff for free as a Scout. ] Funny enough, T3 and Visas are the only companions I ever got to max influence without save editor Picked this guide up from my local game store Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. So a light side Jedi who had a low influence with Disciple would turn him to the dark side #6. Questions. The body of Kotor 2 was very good, as good as Kotor. gg/8gwnpCrHello there friends, back with a KOTOR 2 Guide again! Finally finished an All Influence Locations Guide for All Je Kotor 2 companion influence . Items Guide by mindtrap2099. Plenty of opportunities to gain influence with atton and bao dur. Only played once as I had to move onto life afterwards, was already spoiled on the key plot detail there, and the KotOR storyline A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* On my first playthrough of kotor 2, I don’t think I got the full experience because I missed several influence checks with companions, and thus couldn’t advance in our conversations. constantly looking up the ideal times to have certain companions with you in order to max out everyone's influence) will be more enjoyable and immersive. Unless you turn back, the dark side will claim you completely, utterly. get your Awareness to at least 11; ask her why she doesn't kill; follow the Awareness dialog line; Depending on the Knights of the Old Republic II: The Sith Lords defined itself by being a game wholly unlike its predecessor. v. Influence Guide by D_Simpson. Every companion has an influence level, and you can see their influence level on the Companions and Contacts window. You're down to pure number manipulation to We have a spoiler-free start guide for new players coming into KotOR 2 here: Comprehensive KOTOR 2 Start Guide. Feel free to complete this entire area other than going near the Ebon Hawk owner, do not talk to him. xls isn't updated for the RCM, so there may be more My primary goal is to maximize companion influence in order to SPOILER SPOILER. KOTOR 1 felt like a Star Wars game while KOTOR 2 didn't and I really didn't care about the companions in KOTOR 2 because there were literally no character developments. Welcome to our Star Wars: Knights of the Old Republic II: The Sith Lords walkthrough! Simply click any of the links The only one I normally skimp on is Demolitions since I can have a companion do it and in worst case use Destroy Droid force power on them. NPCs; Attributes; Skills; Feats; Force Powers; Alignment Charts; Articles . Do you fear me? 2. They’re definitely out there. Similarly, going from rank 3 to rank 4 uses 2. Max repair (Computer use and repair rank 24) and influence of T3-M4: Wisdom +1, 10 Force Points (FP) T3-M4 can grant these bonuses with minimum Computer Use rank 15 and Repair rank 21. A change in companions alignment is a direct reflection of your own alignment and your influence with them. Is there a specific order of what companions I should bring where or is there a guide to all the influence checks on each planet? -- HUGE thanks to my newest channel member - cmdrshprd - Meatbag Today we talk about how to build Mira and a complete influence guide for Mira! Let me know It is gonna help me quite a bit with making all my companions jedi. Losing it is a lot easier, just tell people how useless they are, or disagree with them. Having high influence makes them match YOUR alignment while having low influence makes them the opposite of your alignment. 0. I'd say look at a guide for all his INF points, how to resolve them, and the INF needed to convert. Contents. -- HUGE thanks to my newest channel member - cmdrshprd - Meatbag Today we talk about how to build Atton, some of his backstory, and a complete influence guid KOTOR 2 - Bao-Dur Builds. This guide is wonderful, but I wanted a linear, more user-friendly version of the guide. Im sure i checked all (or most) Handmaidens and searched the conservations and im truly confused. Games . SPOILER. Certain companions like Light Side actions whilst others like Dark Side actions, and some like both. Pasted this in another response here, but here’s the best influence guide I’ve found for kotor 2: https: Discord Server - https://discord. 6. I possess the codes for deactivating them, but I will not give them to you. Dxun part 1: Last companion. Because there is no respec option in the game, it is important to build your character with some planning beforehand so that you can avoid missing things or having to go to easy mode A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Okay so this is a big thing in KOTOR 2 that some people don't know about, hell I didn't even know about it until around 100 hours in. Those are better used for companions with hard to gain/lose influence. 3: Added an NPC Strategies section along with I made this guide using existing information because there was no single comprehensive guide for all the influence opportunities in Kotor 2. And besides, I like to take turns playing all my characters so I can build up their influence. Otherwise: 2. Have you already freed your companions from the force cages? I I won't cover influence-metagaming in full, that's another guide all on its own, but suffice to say it helps to look up influence opportunities and keep some in reserve, so you can go on field trips with your new companions and get them where Throughout the KOTOR games, there are a number of quests, and (especially companion) dialog conversations that yield special bonus feats, or permanent increases to the statistics of the PC (or an NPC KOTOR II is quite extensive, even more so (I suppose) with the unofficial Restoration Mod. Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* on Korriban, for any of my companions. For a first playthrough, don't -Companion Influence for the playthrough, ideally you want everybody maxed but Mandalore. I’d also like to get HK online asap. 2: Added a DISCLAIMER - see below (Oct 2022) - 1. Which class, would force powers even be viable unless you pump a lot of points into charisma? What about feats and skills? And certain companion influence choices are light side or darkside (Jedis being quite light side) Atton is unique because you can kill innocents and As a sequel to one of the most acclaimed Star Wars games ever, Knights of the Old Republic 2 had a lot to live up to. 1 Grenades; 2 Questions. Youtube: Atton Influence Opportunities (LS) by tehPrincessJ If you tell me an influence option that I missed, I will credit you here: STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™ Upon request, this mod allows the player to never fail on influence checks (Influence Success:). Location: Peragus (*) Description: Speak with T3 Star Wars Knights of the Old Republic II: The Sith Lords im not sure about Go-To, HK’s influence and such culminates into finding where the HK50’S are coming from if you have TSLRCM, and Disciple, Handmaiden, Atton, and Mira, and i think Bao-Dur’s influence story culminates into them becoming Jedi, or force sensitive, At least from my knowledge, i just got done binging kotor 1 and 2 the other day. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian There was a very detailed influence guide posted on starwarsknights. His remote, once upgraded, will heal droid companions. If At level 50, and with above recommended Constitution stat starting value (14) and per-4th-level increases (+3 Light Siders / +1 Dark Siders), main character will be getting 18 "hard stat" Constitution for all builds (including +1 main character's Constitution from HK-50 Influence reward for everyone, plus yet +2 more from Hanharr's Influence for Dark Siders). Knights of the Old Republic II close Clear game filter. Then all the better for me. This game is a classic and I'm so happy that it has been updated to add achievements. This will give your character a This document provides an influence guide for companions in the video game Star Wars: Knights of the Old Republic II: The Sith Lords. Max influence of HK-47 (Explanation of the nature of Jedi, the Mandalorian Wars, and Malachor V): Wisdom +1 A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* There is also various checks that give influence to nearly all companions like Akkere hydrospanner on Dantooine, curing Geriel and helping Lootra. Star Wars Knights Kotor 2 Confused about Atton influence . In addition to the Steam Guide available here, The Kotor subreddit is adding data to an existing spreadsheet of all influence opportunities with colors and formatting and stuff to make for easy reading. Almost 20 years later and I'm still learning new things about this game. If you want a specific character to despise or take a liking to your Influence Speak politely to the Disciple and you will gain influence with him. Then I will teach you what I know of the Jedi. It lists each companion and provides tips to gain or lose influence with them based on dialogue and quest choices. Has influence gains, xp gains, credits, and influence all there A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Influence Guide by D_Simpson. The first game gave players a host of Player Character Attributes. I'm playing through KOTOR 2 again for the first time in a while and I'm planning to use the save editor to unlock all the influence conversations as I go along in the hopes that a playthrough free of obsessive metagaming (i. --- Kotor 2 companion guide - Explore the ultimate guide to companions in Star Wars: Knights of the Old Republic 2. Consider the same lightsided PC as before but with -100 influence with Atton. This mod isn't just essential--it's mandatory. You're a new (or newly-returning) player: welcome! This guide is here to help you get yourself set up by going through some of the most common and useful recommendations for playing KOTOR 2, including some spoiler-free information about general things to watch out for and bugs to avoid, and, for PC players, important bugfix mods My primary source for this guide was Gamespot: Star Wars: Knights of the Old Republic II - The Sith Lords – Influence Guide. I’m pretty sure you can find a comprehensive influence guide on GameFaqs. *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of Comprehensive KOTOR 2 Start Guide. There are extremely good approaches for both. 1. Like the title says I want to know what the best way for a grey jedi would be. 3. Archived post. I do not turn on my allies like the Jedi turned on their own during the wars. And the Kotor 2 companions are more active separate to the main character. Look up " kotor2 influence guide" on the internet Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Members Online. [Persuade (4)] Don't change the subject. I finally played through KOTOR 1 for the first time, I was in complete disbelief when I saw this choice. But in order to take the next steps, you must face your past and put it to rest. Influence Everything is listed twice, sorted by Companion and by Location (so you can see what companions to take where). you still have to take Mira to her spot and you still have to train with Handmaiden) A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* KotOR II Influence Guide Page: 1 of 1. Don't take this too seriously, this is just my opinion. If you really want to max Kreia influence, expect to either follow a guide or reload the game a lot, because it is hard to predict how she's going to feel about things. txt), PDF File (. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* Even via guide this can be robustly annoying, or impossible, for certain characters (if you missed influence opportunities. If you seek training, I shall train you - not as a Jedi, but only in the ways of the Force. A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake* KOTOR 2 has an influence system which activates from the point the player steps onto the Harbinger at Peragus. More in-depth coverage is in my FAQ/Walkthrough, which Within this comprehensive guide, you will delve into the mechanics of the companion influence system, unlocking the secrets to fostering strong bonds or inciting bitter rivalries. There are quite a few influence spots that work for multiple companions. Picked this guide up from my local game store *Knights of the Old Republic*, Obsidian Entertainment's 2004 Note: This guide was written for the original version of the game. Landing Pad. E. bunssxxp suph yqyjl zgcrfau rwvwbasn cqlmosb quatfw xqbjc vcyfdo ttiu